It’s aimed at people who paint as a hobby – they’re looking for inspiration, but they also want to improve their skills and try new things. It’s full of advice and painting tutorials, as well as artist interviews, inspiring painting ideas and exhibitions to visit.
Editing
100 Best Typefaces Ever
“Bodoni!” That was the greeting the team used while we put together this 180-page luxury publication aimed at designers. And it so happens that Bodoni was the number two typeface on the list, as I consulted with designers across the industry and researched and wrote about dozens upon dozens of fascinating characters – both the letters and their designers!
Political report for GMB
It was an important Congress for the GMB trade union, having recently elected a new General Secretary the political team were counting on us to make it the report sharp.
The Opun difference
The word back from the client was: “We love it.”
ASUS Tech in Style magazine
As the editor, I developed feature ideas, commissioned and wrote articles, and worked closely with a team of fantastic designers, photographers and illustrators to produce something that ticked the right boxes for ASUS and its customers.
Launching 3D World magazine
We tried our hardest to make sure that the coverage was accessible enough for people just coming into 3D, with more in-depth elements for the experts out there. I think we pretty much pulled it off.
50 best logos ever
This premium quality, 180-page publication positively wallowed in that whole area of brand identity and logo design.
Crime Fiction Lover
I’ve been able to turn one of my interests into a job, I work with a team of fantastic contributors, and we’re part of a community that really appreciates what we do and benefits from it.
The Official Pocket Gamer Companion Guide to Doodle Jump
Working with Steel Media in 2013, I managed the creation of this interesting app for iPad and iPhone. It’s a guide to the game Doodle Jump, one of the most successful iPhone games ever and one that’s surprisingly simple to play. What can you say about a game that’s so incredibly intuitive? Well, that was the challenge. […]